Skyfall is a codebase/game that focuses on a more SIM aspect of playing. Player's goal is to keep their character alive by avoiding sickness, injury, and the elements - and by also completing quests and solving dungeons to advance their character.
This game will take a new approach to the typical Text-based MMO status quo and aim to work your brain more than your fingers. The world will be designed to react to what decisions you make as a player, and either open or shut doors of paths for you to follow.
It is still VERY early in development, and a "True Blue" game may or may not be released by me using the engine, but I want to make clear that the engine is the main goal. A game would depend on interest and time donations of those wanting to dive into the project.