Skyfall Version 0.5.0

skyfall
Site Admin
Posts:3
Joined:Sat Aug 10, 2019 1:48 pm
Skyfall Version 0.5.0

Post by skyfall » Sat Aug 10, 2019 5:08 pm

I have been working on this for several years in my spare time. I wasn't really thinking of versioning while I was dabbling around. But to keep things flowing in a somewhat coherent manner from this point on, I am just calling it version 0.5.0 and moving up from there. There will be no release of the codebase to the public at this time, as I feel there are not enough features and working systems in place to warrant a release just yet. I do plan on hosting in the future.

Now that is out of the way, here are some key features in version 0.5.0 A, which is by no means exhaustive.
- Overland
- 256 Color Support
- Buildwalk
- Random EQ Generator (Thanks, Xander)
- MXP support
- GMCP/MSDP
- Banking System
- Player Housing
- Bleeding Conditions
- New room flags
- New overland sectortypes
...and more

Versioning from this point will be as such:

X.Y.Z X will indicate a feature or features overhaul, Y will indicate a new added feature or features, and Z will indicate a bugfix or bugfixes. Regardless of the amount of added content, each release will increment by 1 in their respective areas.

Skyfall is a DIKU derivative and abides by the usage license as it stands to date.

Post Reply